Semaphores are a useful tool for mutual exclusion, but they are not the only such tool provided by the kernel. Instead, most locking is implemented with a mechanism called a spinlock. Unlike semaphores, spinlocks may be used in code that cannot sleep, such as interrupt handlers. When properly used, spinlocks offer higher performance than semaphores in general. They do, however, bring a different set of constraints on their use.
Spinlocks are simple in concept. A spinlock is a mutual exclusion device that can have only two values: "locked" and "unlocked." It is usually implemented as a single bit in an integer value. Code wishing to take out a particular lock tests the relevant bit. If the lock is available, the "locked" bit is set and the code continues into the critical section. If, instead, the lock has been taken by somebody else, the code goes into a tight loop where it repeatedly checks the lock until it becomes available. This loop is the "spin" part of a spinlock.
Of course, the real implementation of a spinlock is a bit more complex than the description above. The "test and set" operation must be done in an atomic manner so that only one thread can obtain the lock, even if several are spinning at any given time. Care must also be taken to avoid deadlocks on hyperthreaded processorschips that implement multiple, virtual CPUs sharing a single processor core and cache. So the actual spinlock implementation is different for every architecture that Linux supports. The core concept is the same on all systems, however, when there is contention for a spinlock, the processors that are waiting execute a tight loop and accomplish no useful work.
Spinlocks are, by their nature, intended for use on multiprocessor systems, although a uniprocessor workstation running a preemptive kernel behaves like SMP, as far as concurrency is concerned. If a nonpreemptive uniprocessor system ever went into a spin on a lock, it would spin forever; no other thread would ever be able to obtain the CPU to release the lock. For this reason, spinlock operations on uniprocessor systems without preemption enabled are optimized to do nothing, with the exception of the ones that change the IRQ masking status. Because of preemption, even if you never expect your code to run on an SMP system, you still need to implement proper locking.
5.5.1. Introduction to the Spinlock API
The required include file for the spinlock primitives is
spinlock_t my_lock = SPIN_LOCK_UNLOCKED;
or at runtime with:
void spin_lock_init(spinlock_t *lock);
Before entering a critical section, your code must obtain the requisite lock with:
void spin_lock(spinlock_t *lock);
Note that all spinlock waits are, by their nature, uninterruptible. Once you call spin_lock, you will spin until the lock becomes available.
To release a lock that you have obtained, pass it to:
void spin_unlock(spinlock_t *lock);
There are many other spinlock functions, and we will look at them all shortly. But none of them depart from the core idea shown by the functions listed above.
There is very little that one can do with a lock, other than lock and release it. However, there are a few rules about how you must work with spinlocks. We will take a moment to look at those before getting into the full spinlock interface.
5.5.2. Spinlocks and Atomic Context
Imagine for a moment that your driver acquires a spinlock and goes about its business within its critical section. Somewhere in the middle, your driver loses the processor. Perhaps it has called a function (copy_from_user, say) that puts the process to sleep. Or, perhaps, kernel preemption kicks in, and a higher-priority process pushes your code aside. Your code is now holding a lock that it will not release any time in the foreseeable future. If some other thread tries to obtain the same lock, it will, in the best case, wait (spinning in the processor) for a very long time. In the worst case, the system could deadlock entirely.
Most readers would agree that this scenario is best avoided. Therefore, the core rule that applies to spinlocks is that any code must, while holding a spinlock, be atomic. It cannot sleep; in fact, it cannot relinquish the processor for any reason except to service interrupts (and sometimes not even then).
The kernel preemption case is handled by the spinlock code itself. Any time kernel code holds a spinlock, preemption is disabled on the relevant processor. Even uniprocessor systems must disable preemption in this way to avoid race conditions. That is why proper locking is required even if you never expect your code to run on a multiprocessor machine.
Avoiding sleep while holding a lock can be more difficult; many kernel functions can sleep, and this behavior is not always well documented. Copying data to or from user space is an obvious example: the required user-space page may need to be swapped in from the disk before the copy can proceed, and that operation clearly requires a sleep. Just about any operation that must allocate memory can sleep; kmalloc can decide to give up the processor, and wait for more memory to become available unless it is explicitly told not to. Sleeps can happen in surprising places; writing code that will execute under a spinlock requires paying attention to every function that you call.
Here's another scenario: your driver is executing and has just taken out a lock that controls access to its device. While the lock is held, the device issues an interrupt, which causes your interrupt handler to run. The interrupt handler, before accessing the device, must also obtain the lock. Taking out a spinlock in an interrupt handler is a legitimate thing to do; that is one of the reasons that spinlock operations do not sleep. But what happens if the interrupt routine executes in the same processor as the code that took out the lock originally? While the interrupt handler is spinning, the noninterrupt code will not be able to run to release the lock. That processor will spin forever.
Avoiding this trap requires disabling interrupts (on the local CPU only) while the spinlock is held. There are variants of the spinlock functions that will disable interrupts for you (we'll see them in the next section). However, a complete discussion of interrupts must wait until Chapter 10.
The last important rule for spinlock usage is that spinlocks must always be held for the minimum time possible. The longer you hold a lock, the longer another processor may have to spin waiting for you to release it, and the chance of it having to spin at all is greater. Long lock hold times also keep the current processor from scheduling, meaning that a higher priority processwhich really should be able to get the CPUmay have to wait. The kernel developers put a great deal of effort into reducing kernel latency (the time a process may have to wait to be scheduled) in the 2.5 development series. A poorly written driver can wipe out all that progress just by holding a lock for too long. To avoid creating this sort of problem, make a point of keeping your lock-hold times short.
5.5.3. The Spinlock Functions
We have already seen two functions, spin_lock and spin_unlock, that manipulate spinlocks. There are several other functions, however, with similar names and purposes. We will now present the full set. This discussion will take us into ground we will not be able to cover properly for a few chapters yet; a complete understanding of the spinlock API requires an understanding of interrupt handling and related concepts.
There are actually four functions that can lock a spinlock:
void spin_lock(spinlock_t *lock);
void spin_lock_irqsave(spinlock_t *lock, unsigned long flags);
void spin_lock_irq(spinlock_t *lock);
void spin_lock_bh(spinlock_t *lock)
We have already seen how spin_lock works. spin_lock_irqsave disables interrupts (on the local processor only) before taking the spinlock; the previous interrupt state is stored in flags. If you are absolutely sure nothing else might have already disabled interrupts on your processor (or, in other words, you are sure that you should enable interrupts when you release your spinlock), you can use spin_lock_irq instead and not have to keep track of the flags. Finally, spin_lock_bh disables software interrupts before taking the lock, but leaves hardware interrupts enabled.
If you have a spinlock that can be taken by code that runs in (hardware or software) interrupt context, you must use one of the forms of spin_lock that disables interrupts. Doing otherwise can deadlock the system, sooner or later. If you do not access your lock in a hardware interrupt handler, but you do via software interrupts (in code that runs out of a tasklet, for example, a topic covered in Chapter 7), you can use spin_lock_bh to safely avoid deadlocks while still allowing hardware interrupts to be serviced.
There are also four ways to release a spinlock; the one you use must correspond to the function you used to take the lock:
void spin_unlock(spinlock_t *lock);
void spin_unlock_irqrestore(spinlock_t *lock, unsigned long flags);
void spin_unlock_irq(spinlock_t *lock);
void spin_unlock_bh(spinlock_t *lock);
Each spin_unlock variant undoes the work performed by the corresponding spin_lock function. The flags argument passed to spin_unlock_irqrestore must be the same variable passed to spin_lock_irqsave. You must also call spin_lock_irqsave and spin_unlock_irqrestore in the same function; otherwise, your code may break on some architectures.
There is also a set of nonblocking spinlock operations:
int spin_trylock(spinlock_t *lock);
int spin_trylock_bh(spinlock_t *lock);
These functions return nonzero on success (the lock was obtained), 0 otherwise.
There is no "try" version that disables interrupts.
5.5.4. Reader/Writer Spinlocks
The kernel provides a reader/writer form of spinlocks that is directly analogous to the reader/writer semaphores we saw earlier in this chapter. These locks allow any number of readers into a critical section simultaneously, but writers must have exclusive access. Reader/writer locks have a type of rwlock_t, defined in
rwlock_t my_rwlock = RW_LOCK_UNLOCKED; /* Static way */
rwlock_t my_rwlock;
rwlock_init(&my_rwlock); /* Dynamic way */
The list of functions available should look reasonably familiar by now. For readers, the following functions are available:
void read_lock(rwlock_t *lock);
void read_lock_irqsave(rwlock_t *lock, unsigned long flags);
void read_lock_irq(rwlock_t *lock);
void read_lock_bh(rwlock_t *lock);
void read_unlock(rwlock_t *lock);
void read_unlock_irqrestore(rwlock_t *lock, unsigned long flags);
void read_unlock_irq(rwlock_t *lock);
void read_unlock_bh(rwlock_t *lock);
Interestingly, there is no read_trylock.
The functions for write access are similar:
void write_lock(rwlock_t *lock);
void write_lock_irqsave(rwlock_t *lock, unsigned long flags);
void write_lock_irq(rwlock_t *lock);
void write_lock_bh(rwlock_t *lock);
int write_trylock(rwlock_t *lock);
void write_unlock(rwlock_t *lock);
void write_unlock_irqrestore(rwlock_t *lock, unsigned long flags);
void write_unlock_irq(rwlock_t *lock);
void write_unlock_bh(rwlock_t *lock);
Reader/writer locks can starve readers just as rwsems can. This behavior is rarely a problem; however, if there is enough lock contention to bring about starvation, performance is poor anyway.
Комментариев нет:
Отправить комментарий
Примечание. Отправлять комментарии могут только участники этого блога.